Dalla rassegna internazionale e quotidiana delle ultime notizie dal mondo digitale, segnaliamo oggi…
Kyash, a would-be challenger bank in Japan, raises $14M
The new era of tech-enabled banks is coming, even in regulation-heavy Japan. Kyash, a fintech company with visions on becoming Japan’s first challenger bank, said today it has raised $14 million to continue its expansion. To be clear, Kyash isn’t a bank. Yet. But it is currently applying for a host of licenses in Japan that could allow it to offer banking-style features including checking accounts, ATM withdrawals and money remittance. Right now, it is a payment app that offers a connected Visa card in the style of Monzo, N26, Revolut (which has a Japan license) and others of that ilk. (Fonte: TechCrunch)
Cubyn raises €12M Series B to let e-merchants outsource fulfilment
Cubyn, the Paris-based logistics startup that lets e-merchants outsource fulfilment and delivery logistics, has raised €12 million in new funding. The round is led by DN Capital, with participation from Partech Ventures, 360 Capital Partners, BNP Paribas Developpement, and the French investment bank BPI France. The injection of capital is timed with the launch of “Cubyn Fulfillment,” as the company moves beyond pickup and delivery only. The new service is described as a fully-integrated “first mile” solution that covers the entire fulfilment process including keeping stock in Cubyn’s warehouses. (Fonte: TechCrunch)
Il personale di Walmart viene formato con la realtà virtuale
Walmart utilizza la realtà virtuale nei processi di formazione del personale in tre aree principali: nuove tecnologie, competenze trasversali (come l’empatia e il servizio clienti) e conformità. L’allenamento con VR si è rivelato particolarmente utile per imparare a usare le tecnologie innovative e i nuovi servizi ancora prima che giungano negli store. Per esempio, la realtà virtuale è oggi utilizzata per l’addestramento su come funzionano le nuove unità Pickup Tower nei negozi, gli enormi locker “automatici” dove ritirare la merce acquistata online: entro fine anno le installazioni arriveranno a quota 1.700. La realtà virtuale consente dunque agli addetti di essere addestrati prima ancora che le torri siano montate e non è necessario nessun insegnante. (Fonte: Retail Institute Italy)
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